Jack the Ripper Virtual Reality Escape Room

 

Jack the Ripper Virtual Reality Escape Room

South Bay Galleria Mall, 2nd Floor
1815 Hawthorne Boulevard
Redondo Beach, 90278
info@questroom.com
310-241-3040
thewaxhousevr.com.

Dates & Hours: daily with start times from 11am to 8:20pm

Tickets: 25 per person, for two to four participants per group

Check out our Wax House: The Legend of Jack the Ripper Archive:

Jack the Ripper Virtual Reality Escape Room: Information
Wax House Jack the Ripper Virtual Reality Haunted House
Display at the entrance of the 2018 version.

Jack the Ripper Virtual Reality Escape Room is a thirty-minute free-roaming VR experience, in which groups of two to four explore a wax museum for clues to the identify of Jack the Ripper. Though not as spectacular as The Void, the game play more engaging - leaving guests free to explore the virtual space in their quest to solve the mystery. In addition to a VR headset and backpack, the attraction provides guests with a sort of hand tool, which manifests in the VR environment as a claw that can be used to open drawers and pick up objects.

Jack the Ripper Virtual Reality Escape Room contains a mild scare or two, but the emphasis is on game play; the virtual world is filled with static displays befitting a museum, with only an occasional surprise appearance by a moving character.

Despite its horror theme, Jack the Ripper Virtual Reality Escape Room is not exclusive to the Halloween season, running throughout the rest of the year as well.

Jack the Ripper Virtual Reality Escape Room: History
Wax House Jack the Ripper Virtual Reality Haunted House
Publicity Artwork for Wax House: The Legend of Jack the Ripper

Jack the Ripper Virtual Reality Escape Room began as a downloadable, stationary VR game titled Wax House: Legend of Jack the Ripper from The Hollow Zone. For Halloween 2018, a free-roaming version made its debut at Mountasia Family Fun Center in Santa Clarita, under the title "Jack the Ripper Virtual Reality Haunted House."

This version improved upon the original by allowing players to walk from room to room and travel from floor to floor on an elevator instead of "teleporting" from one place to another. This enhanced the sense of being immersed in the virtual world as participants roamed the museum opening drawers and picking up objects in their search for evidence.

The  "haunted house" label was a bit misleading, since the experience was more about exploration than scares. Rebranding the attraction as an escape room makes sense; even though players do not need to escape from the museum, they engage in the the sort of puzzle solving and group cooperation common in escape games.

Read our review of last Halloween's Jack the Ripper Virtual Reality Haunted House...